![]() ![]() It’s kind of fundamentally who I am and what I want to do with my life and I love making games, I love entertaining people, I love the process of making a game and I love making things that bring people together, they enjoy, they entertain – that just means the world to me. What’s the secret of staying in the business for so long and creating so many titles? He gave his honest thoughts on the gaming industry and the reasons why he decided to found an independent game company and develop a game all by himself.ĭuring your career, you’ve brought many iconic videogames in different studios. We had the opportunity to talk to him about his groundbreaking successes and even some of the less fortunate projects. He later moved on from the fantasy genre to the comic book world and brought free-to-play MMO Marvel Heroes.ĭuring the Game Access conference in Brno, he took the stage to deliver a postmortem look back at his work on Diablo. Brevik later left Blizzard and co-founded Flagship Studios, once again with the Shaefers and other former Blizzard North members to create Hellgate: London. He co-founded the studio Condor alongside Max and Erich Schaefer, which later became Blizzard North. Note: You can find the original article published in Slovak on David Brevik has been developing games for almost 30 years, and best known for the legendary action RPG Diablo and it’s sequel Diablo II.
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